Indie Game Development (12170.1)
Available teaching periods | Delivery mode | Location |
---|---|---|
View teaching periods | On-campus |
South Bank, QLD Bruce, Canberra |
EFTSL | Credit points | Faculty |
0.125 | 3 | Faculty Of Arts And Design |
Discipline | Study level | HECS Bands |
School Of Design And The Built Environment | Level 1 - Undergraduate Introductory Unit | Band 2 2021 (Commenced After 1 Jan 2021) Band 3 2021 (Commenced Before 1 Jan 2021) |
Learning outcomes
On successful completion of this unit, students will be able to:1. Apply object-oriented programming principles to the intricacies of video game production and implementation;
2. Understand the foundational languages and theoretical frameworks that underpin game production technology;
3. Employ techniques to document and record the game production process;
4. Analyse existing games productions including aspects of the games structure, business model, and marketing approach; and
5. Apply appropriate development methodologies and process in the creation of video games including key concepts of project management.
Graduate attributes
1. º¬Ðß²ÝÊÓƵ graduates are professional - communicate effectively1. º¬Ðß²ÝÊÓƵ graduates are professional - display initiative and drive, and use their organisation skills to plan and manage their workload
1. º¬Ðß²ÝÊÓƵ graduates are professional - employ up-to-date and relevant knowledge and skills
1. º¬Ðß²ÝÊÓƵ graduates are professional - take pride in their professional and personal integrity
1. º¬Ðß²ÝÊÓƵ graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
2. º¬Ðß²ÝÊÓƵ graduates are global citizens - behave ethically and sustainably in their professional and personal lives
2. º¬Ðß²ÝÊÓƵ graduates are global citizens - make creative use of technology in their learning and professional lives
3. º¬Ðß²ÝÊÓƵ graduates are lifelong learners - reflect on their own practice, updating and adapting their knowledge and skills for continual professional and academic development
Prerequisites
None.Corequisites
None.Incompatible units
None.Equivalent units
11683 Introduction to Games ProductionAssumed knowledge
None.Year | Location | Teaching period | Teaching start date | Delivery mode | Unit convener |
---|---|---|---|---|---|
2025 | South Bank, QLD | Semester 1 | 03 February 2025 | On-campus | Mr Enrique Klein |
2025 | Bruce, Canberra | Semester 1 | 03 February 2025 | On-campus | Dr Joel Bennett |
Students must apply academic integrity in their learning and research activities at º¬Ðß²ÝÊÓƵ. This includes submitting authentic and original work for assessments and properly acknowledging any sources used.
Academic integrity involves the ethical, honest and responsible use, creation and sharing of information. It is critical to the quality of higher education. Our academic integrity values are honesty, trust, fairness, respect, responsibility and courage.
º¬Ðß²ÝÊÓƵ students have to complete the annually to learn about academic integrity and to understand the consequences of academic integrity breaches (or academic misconduct).
º¬Ðß²ÝÊÓƵ uses various strategies and systems, including detection software, to identify potential breaches of academic integrity. Suspected breaches may be investigated, and action can be taken when misconduct is found to have occurred.
Information is provided in the Academic Integrity Policy, Academic Integrity Procedure, and º¬Ðß²ÝÊÓƵ (Student Conduct) Rules 2023. For further advice, visit Study Skills.