Graphics Visualisation Techniques PG (7108.6)
Available teaching periods | Delivery mode | Location |
---|---|---|
View teaching periods | On-campus |
Bruce, Canberra |
EFTSL | Credit points | Faculty |
0.125 | 3 | Faculty Of Science And Technology |
Discipline | Study level | HECS Bands |
Academic Program Area - Technology | Post Graduate Level | Band 2 2021 (Commenced After 1 Jan 2021) Band 3 2021 (Commenced Before 1 Jan 2021) |
This unit may be cotaught with 7174 Visual and Interactive Computing
Learning outcomes
On successful completion of this unit, students will be able to:1. Analyse a problem for its suitability for a 3D visualisation;
2. Construct a program in C or C++ using OpenGL to render a model constructed of geometric primitives;
3. Develop an Illumination model for a 3D model using surface normals;
4. Construct a program that can render a height filed;
5. Write an OpenGl program to texture map a 3D model including MIP mapping, bilinear filtering and depth cueing;
6. Analyse and design a suitable 3D solution for common 3D visualisations as used in computer games or scientific visualisation; and
7. Evaluate 3D architectures for use in science or entertainment.
Graduate attributes
1. º¬Ðß²ÝÊÓƵ graduates are professional - communicate effectively1. º¬Ðß²ÝÊÓƵ graduates are professional - display initiative and drive, and use their organisation skills to plan and manage their workload
1. º¬Ðß²ÝÊÓƵ graduates are professional - employ up-to-date and relevant knowledge and skills
1. º¬Ðß²ÝÊÓƵ graduates are professional - take pride in their professional and personal integrity
1. º¬Ðß²ÝÊÓƵ graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
2. º¬Ðß²ÝÊÓƵ graduates are global citizens - adopt an informed and balanced approach across professional and international boundaries
2. º¬Ðß²ÝÊÓƵ graduates are global citizens - behave ethically and sustainably in their professional and personal lives
2. º¬Ðß²ÝÊÓƵ graduates are global citizens - behave ethically and sustainably in their professional and personal lives
2. º¬Ðß²ÝÊÓƵ graduates are global citizens - make creative use of technology in their learning and professional lives
2. º¬Ðß²ÝÊÓƵ graduates are global citizens - think globally about issues in their profession
3. º¬Ðß²ÝÊÓƵ graduates are lifelong learners - adapt to complexity, ambiguity and change by being flexible and keen to engage with new ideas
3. º¬Ðß²ÝÊÓƵ graduates are lifelong learners - be self-aware
3. º¬Ðß²ÝÊÓƵ graduates are lifelong learners - evaluate and adopt new technology
3. º¬Ðß²ÝÊÓƵ graduates are lifelong learners - reflect on their own practice, updating and adapting their knowledge and skills for continual professional and academic development
Prerequisites
None.Corequisites
None.Incompatible units
7174 Visual and Interactive Computing.Equivalent units
None.Assumed knowledge
Basic mathematics skills, Ability to write programs in a third generation programming language.Year | Location | Teaching period | Teaching start date | Delivery mode | Unit convener |
---|---|---|---|---|---|
2024 | Bruce, Canberra | Semester 2 | 29 July 2024 | On-campus | Dr Girija Chetty |
Required texts
There is no required Textbook for this unit.
Students unfamiliar with C++ may benefit from a 'teach yourself" c++ book.
IMPORTANT : The first week's lecture slides list a number of useful books.
Submission of assessment items
Extensions & Late submissions
Marked Tutorial 1, Marked Tutorial 2 assessed by demonstration during a tutorial, and do not have a written submission.
The main assignment has both a demonstration and a written submission which should be submitted to Canvas. Main Assignment demonstrations are not optional you must demonstrate assignments where required. It is your responsibility to arrange with the tutor or unit convenor when to demonstrate your assignments if you can not attend on the
prescribed day. (its likley that additional virtual rooms will be scheduled in week 13)
Main Assignments must use GLUT and be a project and code and other files in Visual Studio 2022
The late penalties for MT1 and MT2 assignments vary from those normally applied by the university - specifically some late re-submissions are permitted, see the relevent assignment documentation and moodle page for details.
NOTE1: The lecturer/moderator reserves the right to increase a student's mark for academic merit. This is done rarely but can be done for: consistency, elegance, forum participation or creativity.
NOTE2: If a students behaviour could possibly be interpreted as plagiarism, but there is some doubt they will be advised by the unit convener to modify their behaviour.
NOTE3: If the lecturer feels a student is guilty of deliberate unambigous plagarism, the students details and the palgarism details will be passed to the ADE (Assistant Dean Academic) for assesment. Students are refered the the university policy on plagarism in this case.
NOTE4: If optional work is not submitted the student will receive a grade of 0 for that work.
NOTE5:The unit convenor reserves the right to question students on any of their submitted work for moderation and academic integrity purposes, which may result in an adjustment to the marks awarded for a specific task.
Special assessment requirements
1) In order to pass the unit you must Pass the Quizes part this unit (ie you must get a mark of 25 out of 50 in the Quizzes).
2) In order to pass the unit you must Pass the Main Assignment to pass the unit. (ie you must get 20 out of 40 marks for the main assignment)
3) In order to pass the unit you your total marks must be a Pass to pass the unit. (ie you must get 50 out of 100 on offer marks in total)
If you fail for reason 1 or reason 2 above you will receive an NX Fail result regardless of your total marks.
Supplementary assessment
Supplementary assessment is not offered in this unit unless required by the relevant university policy.
Students must apply academic integrity in their learning and research activities at º¬Ðß²ÝÊÓƵ. This includes submitting authentic and original work for assessments and properly acknowledging any sources used.
Academic integrity involves the ethical, honest and responsible use, creation and sharing of information. It is critical to the quality of higher education. Our academic integrity values are honesty, trust, fairness, respect, responsibility and courage.
º¬Ðß²ÝÊÓƵ students have to complete the annually to learn about academic integrity and to understand the consequences of academic integrity breaches (or academic misconduct).
º¬Ðß²ÝÊÓƵ uses various strategies and systems, including detection software, to identify potential breaches of academic integrity. Suspected breaches may be investigated, and action can be taken when misconduct is found to have occurred.
Information is provided in the Academic Integrity Policy, Academic Integrity Procedure, and º¬Ðß²ÝÊÓƵ (Student Conduct) Rules 2023. For further advice, visit Study Skills.
Learner engagement
Lectures: 24 hours
Tutorials: 24 hours
Marked tutorial 1: 4 hours
Marked tutorial 2: 6 hours
Assignment : 20 hours
Quiz preparation: 10 hours
Tutorials (unsupervised): 15 hours
Reading: 10 hours
Homework 24 hours
Quizzes: 13 hours (including prepartion time)
Total 150 hours
Participation requirements
Demonstrations are not optional – you can't submit just to canvas; you must demonstrate your assignment in person (or virtual person).
Your participation in both class and online activities will enhance your understanding of the unit content and therefore the quality of your assessment responses. Lack of participation may result in your inability to satisfactorily pass assessment items.
Required IT skills
Students are assumed to be:
- Generally computer literate;
- Comfortable compiling and executing a program in a 3rd generation object oriented language such as java, c++ or c#.
This unit involves online meetings in real time using the Virtual Room in your º¬Ðß²ÝÊÓƵLearn teaching site. The Virtual Room allows you to communicate in real time with your lecturer and other students. To participate verbally, rather than just typing, you will need a microphone. For best audio quality we recommend a microphone and speaker headset. For more information and to test your computer, go to the Virtual Room in your º¬Ðß²ÝÊÓƵLearn site and 'Join Course Room'. This will trigger a tutorial to help familiarise you with the functionality of the virtual room.
Work placement, internships or practicums
None
- Semester 2, 2024, On-campus, º¬Ðß²ÝÊÓƵ - Canberra, Bruce (219758)
- Semester 2, 2023, On-campus, º¬Ðß²ÝÊÓƵ - Canberra, Bruce (213704)
- Semester 2, 2022, On-campus, º¬Ðß²ÝÊÓƵ - Canberra, Bruce (207243)
- Semester 2, 2021, On-campus, º¬Ðß²ÝÊÓƵ - Canberra, Bruce (202092)
- Semester 2, 2020, On-campus, º¬Ðß²ÝÊÓƵ - Canberra, Bruce (195597)
- Semester 2, 2019, On-campus, º¬Ðß²ÝÊÓƵ - Canberra, Bruce (185331)
- Semester 2, 2018, On-campus, º¬Ðß²ÝÊÓƵ - Canberra, Bruce (181908)